SAES Development
Open to the public to make scripts about what you would want, tweak other players scripts.
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Open to the public to make scripts about what you would want, tweak other players scripts.
- 0 posts
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Open to the public to make scripts about what you would want, tweak other players scripts etc.
- 105 posts
33 topics in this forum
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A little while ago GM announced a new set of rules, which included it's now allowed to use shaders in your mapping files. I've spent a couple hours creating a tool to create these shaders. The tool can be download here. The downloaded file includes both an installer and a readme file for installation instructions, and usage instructions. So without further ado, here's a very simple example of a shader: Before: After: NanoBob Additional information: To get images: http://dev.prineside.com/en/gtasa_samp_model_id/ We'll take the sav wall as example Find the object id : 16500 and search in that website it will spits out some results and you pick the one you need. …
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- 1 reply
- 2.1k views
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For the people who rather use an online discord converter instead of installing a resource locally. https://discord.gg/qhYnQcM Follow the instructions in the #get-started channel. Currently supports: Scale Breakable Double Sided Collisions Alpha RemoveWorldModels Setting Interior Setting Dimension
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- 4 replies
- 1.4k views
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(All credits goes to @NanoBob I am just moving his post from archive) Hello, As most of you know if you want to use a mapping on a server, most servers prefer to have it in .lua format, converting a .map file to a .lua file can be a pain, there are some converters out there (the one I have been using : http://gtamap.delux-host.com/converter/) But at least from what I had seen they only convert the objects, they do not care about scale, they do not convert removing world objects, vehicles, markers, peds. So in order to be able to convert this better, without manually converting removeWorldObject from .map to removeWorldModel() for .lua (and a lot of other functions) I ha…
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- 1 reply
- 1.7k views
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Dear Reader, Who doesn't have an abundance of money sitting in the bank doing nothing. I would like to suggest the idea of having the opportunity to invest in crypto. I once made a script where you were able to (See the pictures) How the script works is: You buy USDT (Crypto Dollars) and with the USDT you can buy different coins. What i have done in the script is just a RNG if it will increase or decrease in value and what percentage. But it could also work as a micro money system where you can win or lose some money. To make the stakes even higher you could add that when there is more then a 10% loss on your trade your position gets liqu…
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- 2.6k views
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Hey SAES Community, I now have access to detailed user stats, and I can track a wide range of data across various activities in the game. This includes: Kills Headshot Kills Arrests & Arrest Assists Store Robberies & Stopped Store Robberies Public Bank Robberies & Stopped Public Bank Robberies Casino Robberies & Stopped Casino Robberies Gang/Organisation Robberies & Successful Organisation Robberies Safes Cracked Bribing Profits Healing & Players Revived Medic Vehicle Heals Drug D…
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- 286 views
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SAES:RPG Ad Manager – A Custom Marketplace for the SAES:RPG Community Developed by BasedGod (me), this website is a fully functional advertisement manager designed specifically for the SAES:RPG community within the MTA San Andreas universe. It provides an intuitive and user-friendly interface, allowing players to post and manage their in-game ads efficiently. Features: Post Advertisements Users can create ads with a title, description, price, category, and up to 5 images. A built-in captcha prevents spam, and hashtags can be added for better searchability. Dynamic Ad Display Ads are automatically listed on the homepage, showing ke…
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- 0 replies
- 360 views
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Player v Player System From the image itself is self-explanatory. I'd like to get the community's opinion on this PVP system. Script mechanics: - /pvp to trigger the panel. - You will be able to send/receive a PVP request to/from any player. - The game-modes are automatically generated and warps are automatic. (Vehicles are handled on its own) No weapons will be given, you will have to be in communication with the player through the party system and set your own rules. - The PVP system automatically chooses the winner if you wish to play for money. I'd like your vote whether you'd like this added to the server. If you are voting y…
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- 8 replies
- 819 views
- 1 follower
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SAES Chat-Text Generator Hey everyone! I created the SAES Chat-Text Generator to help you spice up your messages in the MTA: San Andreas in-game chat. With just a few clicks, you can transform your text into awesome color gradients that are sure to stand out. What this tool can do: Super easy to use: Type your text, pick a color style, and you’re good to go. You’ll see a live preview of how it’ll look in chat. 50+ color styles: From "Cyberpunk" to "Italia Flag" to "Sunset Glow" – there’s something for everyone. Custom gradients: Each letter gets its own color, blending seamlessly into the next. Plug and play: Copy the generated hex code …
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- 1 reply
- 517 views
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Shows you how much you damaged someone/how much you got damaged I already have a script that works for it, simple and useful
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- 1 reply
- 450 views
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In many recent BRs, I have discovered how annoying the bank panel is, once you get near it, it automatically opens, which really doesn't serve us well in Bank Robberies when we're taking duels inside the bank. Simply add a button confirmation "H", just like the Disk, once we're facing the cashier it should ask to press H to open Bank Panel.
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- 1 reply
- 523 views
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Train Robbery I've been working on this train robbery for quite a while and it is time to bring it to the communities attention to hear what you guys have to say about it and how many agree whether it should be added or not. Mechanics: - The train is permitted to be driven by both sides. Preferably, it should be driven by criminals in order to communicate with the crackers to disable safes as it reaches certain meters in order to be able to disable safes. - The train is hijackable by any side. - The train is maximized to only go 50-60 km/h. Going over it would return it back to the maximum. - In order for the train's safes to be disabled, the tr…
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- 4 replies
- 966 views
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I've almost reached the final stage of the developments on the Discord bot i've been working on for a while, and i'm opening this topic to introduce this bot to you all. I'm not considering making this bot available for everyone just yet. Features: It is coded in accordance with SAES's media archive rules, and you can split the analyses monthly (from the 28th to the 27th). You can see all past shares and tags based on users in a single command. ( It also has links that directly redirect to the URLs on the forum ) You can view the users who have made the most posts of all time in your media archive with the /leaderboard command. …
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- 3 replies
- 787 views
- 1 follower
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Hello, Idk how this wasn't thought of earlier but a build autosave is really needed since we can just timeout at any given second even with the best net in the world. Saving every 2 seconds isn't a solution since people can just not pay attention or forget. It can either be autosaved in a text file within the game files or simply be saved within the account in the M Notes section that barely anybody uses upon disconnecting in general (/quit or /disconnect or time out)
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- 3 replies
- 702 views
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Hello everyone. I have a civilian job I made a few years ago that I think everyone might enjoy. I'll post a video of it as well but a short explanation follows: The quarry worker gets in a dozer and pushes rockers into a grinder that destroys the rocks and gives the player a little random reward. You can get Copper, Silver, Gold, Diamonds, Rubys and Opals from pushing the rocks in, and every so often after pushing in a rock you will need to use the bathroom, so the rocks will disappear and you must exit your dozer and walk to a portapotty, you are then rewarded for a successful bathroom break. It is not hard to push the rocks in but there is a small learnin…
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- 4 replies
- 833 views
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I've been deciding this since long time ago but this time i just want to share my thoughts about this water tank cars at sr, isnt too much op or a bit unbalanced because shooting it is the only way to stop the tank car because nades arent allowed at sr and the tank car is not normal car it has too much armor and many bullets or shooters needed to make it stop after doing a massive effect to crims in sr and cops can easy arrest crims specially for those who got down by water tank car like after being down another cop will come to you so thats it. I'm not hating these things as cops i know that this thing is the work of cops but i'm willing to listen to your feedbacks …
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- 7 replies
- 1.2k views
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It would be very nice if we can add Spoiler at the Nanoshop.
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- 0 replies
- 554 views
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Pretty much the title says it all, an addition that allows us to add neon lights to our vehicles, front, back and sides. Just like in GTA V. An example of Neon Lights (GTA V Example): [s=][/s]
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- 21 replies
- 2.3k views
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Dear Community, Well, for me as a new player I just saw that we can kill each others in front of hospitals which is punishable as well, so I'm here suggesting to add some protected area (safe zones) in front of hospitals Your Sincerely, Ghost7
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- 4 replies
- 1.1k views
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I recently came out with the idea that when a wanted player is arrested, from his cell he could type a command to call a Lawyer to do one of these 2 options: Reduce prison time for 'x' time for 'x' amount of money that can be arranged between the two throughout the panel. Release completely the criminal from jail for a larger amount of money than the first option, there could be a minimum for example 100K. To keep abuse out of the way each player can only do one of these 2 options per 15 minutes for example. As there is no ATM at cells in jail the wanted the criminal would get this money taken off from his bank instead of his hand. This is just some stuff I did …
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- 30 replies
- 3k views
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I DID NOT MAKE THIS RESOURCE IDEA, IT'S ONLY MY VERSION FOR THE RPG SERVER CREDITS FOR DEVELOPING THE ORIGINAL SCRIPT GO TO: "W" & "QAISJP" Billiards game resource with a mapping included at Palomino Creek. The resource is ready, almost bug-free and about 20KB, I did some tweaks to the script and I'm looking forward to make it better too, apart from that I made this topic to know whether you guys would like to see this on the server or not, and please state why too. Location: Commands/controls: To reset pool tables you need to be next to them and do /tablereset 1 & /tablereset 2 To start a game simply walk next to a table and you will receive a poo…
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- 16 replies
- 1.4k views
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Ofcourse someone can DM, but so can people with grenades. Rules obviously still apply.
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- 31 replies
- 3.1k views
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Welcome, here you can see my work with mapping. I do it for myself but if someone needs help, I can help and answer all your questions. Vagos MC (2 lvl): click Vagos MC (3 lvl): click Overdose Crime (2 lvl): click Overdose Crime (3 lvl): click CripZ (5 lvl): click
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- 6 replies
- 1k views
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It obviously doesn't work. Thing was implemented in 2013 and apparently abandoned after that. This is literally shitshow when you shoot an entire spaz magazine at someone and no damage gets delivered. You're developer, fix the problem.
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- 15 replies
- 1.8k views
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After using F1 I am stuck you can be arrested in hospital. Why not giving them protection in the hosp like killing yourself?
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- 4 replies
- 813 views
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