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Questions & Suggestions

This category is used to ask about or suggest changes to current server or community rules.

  1. Started by Brophy,

    There are certain rules for this section that we would like members to adhere to. Those who break the rules continuously after being warned will have their posting privileges revoked. Rules for this section Please search this forum and its sub categories prior to asking your question or making a suggestion as it may have already been asked or answered. If a topic with a prefix of '[QUESTION]' has been posted, SAES members are the only people qualified to answer them, so please do not comment as you will be warned and your post deleted. If a topic with a prefix of '[FEATURE] / [QoL] / [CHANGE]' has been posted, public members are allowed to vo…

    • 0 replies
    • 981 views
  2. Started by Ban,

    There was once a talk about resetting the server’s economy, and some players claimed they would leave if that happened. In the end, the reset never took place, yet those same players seem to have left regardless. As a result, SAES:RPG now feels more inactive than ever. Some might argue that MTA is outdated, that the server offers nothing new, and that repeating the same activities has grown tiresome. There is some truth to this, but each of these points can also be challenged. To keep it brief, I believe this legendary server still has the potential to survive for many more years. Instead of becoming just a memory we look back on, it could remain an active place that…

  3. Started by ButcheR,

    I think that the maximum props of 8 is considered low with the developments of the game, especially since in the past the average number of players was high, exceeding 130, and now it is 50, and also the number of banks increased from 3 to 9. Therefore, I suggest increasing the props for each player from 8 to 12.

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    • 3 replies
    • 601 views
  4. Started by Freezy,

    Hello. I have a wonderful suggestion that everyone could possible agree(especially group HQs/CEOs) Read it down below. Group Funds Bank: As we all know, gangs & squads have its own huge panel, with members, motd, vehicles, bank etc.. And the group panel has nothing but just member/invite/vehicles options, i mean yeah-They're the most important ones, but why not improve it a little bit? Add a bank too so we can all manage our group money, unlike now, we store the "group money" on someone's personal bank(ceo/hq) and it sucks and possibly lose count of the group money and end up spending it(if the holder loses track of the group funds) but if you're rich enough, y…

  5. Started by Teller,

    Kamikaze crashing into sr being allowed it beyond retarded as it neutralizes most of players standing on roof and disables escaping to many directions due to shamal's clipping/hitbox. Make the area wider so people that care for money wouldnt mind standing on ground to defend the robberies. Constructive feedback appreciated.

      • Thanks
    • 1 reply
    • 506 views
  6. Let’s be real—we’ve all been using the same old wheels for a while now. The designs are pretty limited, and let’s face it, some of them just don’t look that great. It’s about time we freshen things up. I’m suggesting we switch to a new wheels package that actually looks clean and more detailed. I’ll upload it below so you can check it out and download it. A small change like this can really make a big difference in how our vehicles look. https://community.multitheftauto.com/index.php?p=resources&s=details&id=14624

  7. The vehicle fuel script is very short and completely unrealistic. Some vehicles consume 1lt per second. If a tank holds 120 Lts, you can use the vehicle for a maximum of 2-3 minutes. You can't even drive around the entire map and you'll already run out of fuel, especially with faster vehicles (almost the entire server uses faster vehicles). I would like to see the parameters changed to how they were before or something more realist

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    • 1 reply
    • 588 views
  8. its always sunny, and after a few years it becomes really boring and really the only time it changes is incase of a flood or christmas. thats too little. i think this would be a great option to add more depth into playing, roleplay wise, asthetics... the feeling, everything, for people who have not the best PC's maybe they need a switch to turn off the rain particles tho, other than that this is fucking sick and simple to add from what ive heard, its just simple GTA Sa weather mechanics. they would cycle troughout the day changing ext. add : -rainy weather , aka storm : Spoiler -foggy weather : Spoiler …

    • 0 replies
    • 493 views
  9. Started by Infinity_,

    Hello, community I've been working on a new construction script for a while and I've wanted to share it to the community to get your vote & ideas that you might have that can be worked on this W-I-P project. New Features: - You have the ability to go onto free-mode by toggling cursor on and off by pressing 'B' - You can manipulate object's coordinates and rotation. - You can freeze objects in place to manipulate coordination using the scroll buttons or through the edit function. - You can now set object scale, alpha and set breakable/double-sided settings. Features to be worked: - The ability to manage ob…

      • Like
    • 4 replies
    • 814 views
  10. Attention! After some feedback, criticism and imagining how things should work, i decided to go on 100% and fully polish the idea. So when you are voting for YES, u are already voting for more advanced version. Also on path of developing, i understand that this is more like new gamemode rather just an new class. Also all changes are marked as (*NEW) so you will not have to reread everything, if you read it before. (*NEW) 🔒 Criminal transfer – Event Overview Concept: Prison Driver's is to safely transport criminals from one facility to another. However, these high-stakes transfers don't go unnoticed. Once a mission starts, criminals and police cl…

      • Like
    • 9 replies
    • 1.1k views
  11. Well as many of us seen that ob activity have became deadly because of their recruitment its overwhelming cops whenever they host one not to mention the clos who attend jb as well so my request is to add Combat Shotgun to warden spawn since players work hard to get warden spawn so it wont be available just for anyone and because of the huge number of obs who attend jbs and also because they have a shield , like imagine a warden responding to ob activity inside of jail trying to shoot with m4 because shooting with sniper is almost impossible because players hold angles that makes it impossible for us to peek and even if you manage to peek you need at least 6 sniper shots t…

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    • 8 replies
    • 898 views
  12. It had a collision that bothered me years ago, and still does. Removed the invisible collision on the roof, and made a few collision improvements (for bullets) Video: https://imgur.com/a/uFknJj2 Download here

  13. The new weather system isn’t running smoothly and makes the game too dark for many players. A lot of people have already complained about it. Can we add an option in M > Settings > “New Weather” ON/OFF so players can choose to disable it if they want? This way, those who like it can keep it, and those who don’t can turn it off easily.

    • 1 reply
    • 725 views
  14. There's literally been Bank Robberies where there were +15 clo present, 10 are above Teniente, we could only breach through the first enterance once the BR was already over, why? the Dual sawn-off is ridiculously overpowered, despite having about 4 DE and 3 HLS present, there was literally no way we could do anything, it's basically impossible for the law to win that BR, and that's one of many, the double Sawn-off should be disabled for all classes in Bank Robberies, even then special classes would have an insane advantage over normal classes but atleast the odds wouldn't be as ridiculous. Disable double sawn-off in BR, that's as strong as a nuke, especially in interior…

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    • 3 replies
    • 990 views
  15. Hey, as the title says, simply, since enforcer can only take 3 passengers, and barracks can only take 1, it seems more realistic to give it the same ability as the Shamal, perhaps with a limit, up to 8-10 passengers. and it would make barracks more useful "for DE or CLO" It would make raiding and responding to emergency calls or participating in activities better, especially those of the DE, CLO and HLS. Thank you.

  16. Dear all! My colleagues in the department have probably noticed that we have a different design on each of the SA police vehicles. And it's time to offer a new version of improvements - standardization of Police vehicles design in the great San Andreas. For reference what currently we have: they're good for it's times 🚨For new Era I'd like to suggest the new design: Reviewed with a new breath to Police Department! And more photos here: Spoiler Feel free to share your feedbacks on that! Regards, PsyGhost.

  17. I think the donator spawn has a jetpack. Why not give one to an individual if he donated 1k gbp.

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    • 14 replies
    • 1.1k views
  18. Why is the "Event Organizer" role restricted to Staff+? I believe this should be reconsidered, as the role doesn't necessarily require that position. The purpose of this role is to organize events and make announcements to enhance the community’s experience, going beyond the usual routines like SRs/BRs. If this role were given to the right people, the server could have more frequent and engaging activities. I understand that turnout might vary, but having consistent events could bring the community together more often and make the game more enjoyable. For example, we could host weekly tournaments, use funds from the SAES safe to organize events, and establish a …

  19. Good evening, I believe SAES might lose some activity if there's not enough to keep both sides engaged. Bringing back the old bank robbery system with three BRs daily and reducing the cooldown for resetting banks would help keep both the cop side and criminal side active. This would boost overall activity and make the game more dynamic. If needed, admins could also buff the cop side in other ways to maintain balance.

  20. I have recently made new trucking objects for the Trucker spawn since the current ones are boring and no longer amusing, they are simply additional and not a replacement. The following Trailers have cargo, vehicles, military and chemicals objects on them. Please Make sure to vote and leave a reply if you want to. Vehicle Object 1: Vehicle Object 2: Cargo Object 1: Cargo Object 2: Cargo Object 3: Cargo Object 4: Military Object 1: Military Object 2: Farming Object: Airport Object …

    • 6 replies
    • 2.2k views
  21. Started by BasedGod,

    How about a counter above the door in the casino or for every robbery job in general so that you know when you can start a robbery again? Here is a Example: -- Function to retrieve the timer from the database local function getTimerFromDatabase() -- Here would be the code to retrieve the timer from the database -- Since this is an example, we're simulating retrieving a random timer value math.randomseed(os.time()) -- Set random seed based on current time return math.random(1, 600) -- Example: Random timer value between 1 and 600 seconds end -- Function to format the timer (from seconds to hours, minutes, seconds) local function format…

  22. Hi, I do enjoy sometimes to get into the modshop and do custom cars. In some cases the nitrous bottle is positioned awkwardly, obstructing the view of the car and making it difficult to fully appreciate the design. It's not only in the way visually but also disrupts the overall flow of the car's layout, taking away the sleek, custom look I'm aiming for. This is only annoying to people that uses the modshop. We wanna build a car from our imagination and not building a car around so a nitrous bottle will fit in. Everyone uses nitro ingame. Remove the visual bottle and everyone will still be happy. / fl0wz Here is a few examples : Spoiler

  23. Started by Pasha.,

    I'm ln need of a mapper if there is any available please answer this topic!

    • 0 replies
    • 713 views
  24. Started by Wegz,

    Creating a new feature that will allow you to turn ON/OFF bank robbery alarm sound by typing for example /brsound to toggle the alarm sound off, same command to turn it on once again. Everybody probably experiences some annoyance from the alarm sound during a bank robbery; whether you are listening to music or not, it can occasionally give you a headache. In order to enjoy music or anything else, you must disable MTA sound, which prevents you from hearing your enemy's footsteps.

  25. We need to revamp SAES strategically. With too many officers for the current crime levels and fewer BRS incidents, plus a success rate below 50% we must act. We can either shut down HLS or bring in specialized units like DDT.

      • Like
    • 2 replies
    • 1k views

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