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well, yeah i saw it before on the old forums, the community really supports the idea, why not make it happen then ?


@firefox said in [SUGGESTION]Casino robbery:



well, yeah i saw it before on the old forums, the community really supports the idea, why not make it happen then ?



Well its winter impossible to have time to start such a script project
It will take much time to implement some modifications to create the mingame resuested indeed this suggestion i assume can come out just after a long time
I personally would start work in my next holidays and @Scorpyo will be obliged to help me


Insane idea and I fully support it, it would be very interesting to play from the both sides.


  • 1 month later...
  • Author

Yeah, we are waiting for scripter to script it :D


@JohnnyEnglish
Maybe this would be good for an idea:


Say for example, The Red Dragon Casino is the Casino Robbery spot.


There are multiple machines in there which have cash in them. Well a great idea would be to make those machines damageable, much like Jason was from our halloween update. Now upon breaking them you'd get some cash. Ofcourse a casino also has safes with cash in them. And that I would do much like our bankrobbery script.


Maybe try adding some guarding peds that shoot when a robbery is started, or use that as a starter, kill all the enemy peds to start the robbery.


Im thinking alarm goes off and cops are called, similiar to the bank robberies. Cracking safes, the bigger safes, the harder to crack


@Sam_ said in [SUGGESTION]Casino robbery:



Im thinking alarm goes off and cops are called, similiar to the bank robberies. Cracking safes, the bigger safes, the harder to crack



This is ez


@Blade said in [SUGGESTION]Casino robbery:



@JohnnyEnglish
Maybe this would be good for an idea:


Say for example, The Red Dragon Casino is the Casino Robbery spot.


There are multiple machines in there which have cash in them. Well a great idea would be to make those machines damageable, much like Jason was from our halloween update. Now upon breaking them you'd get some cash. Ofcourse a casino also has safes with cash in them. And that I would do much like our bankrobbery script.


Maybe try adding some guarding peds that shoot when a robbery is started, or use that as a starter, kill all the enemy peds to start the robbery.



Cash machines i got an idea
We make em damageable then a marker appears which is a cracking thing lik 0-50000k something easy for public


And we can do something that gives everyone a bit of cash every 5sec he is in the robbery like 1k


Although imma try to do what is in the original post when i start to try it


  • 4 weeks later...

It wont be same with bank rob. scripting something new and it wont be easy to crack it, So Im planning to do it like payday 2 then Thus the main cash deposit box can be drilled with drill and time will be long to drill it @Blade


  • 1 month later...

i have an idea for this one, as @Blade said: why does everything need to have cracking system, lets just make it as simple as the SR , you kill the civilians alt text
all of them and it will start a casino robbery. and wait till the timer is done and then head to the delivery point with your bags



  • This will be easy for @Filex and @Scorpyo and @JohnnyEnglish To script it


@Staifi said in [SUGGESTION]Casino robbery:



i have an idea for this one, as @Blade said: why does everything need to have cracking system, lets just make it as simple as the SR , you kill the civilians alt text
all of them and it will start a casino robbery. and wait till the timer is done and then head to the delivery point with your bags



+1 good idea


Actully i thought about an idea but this need to wait as im working on other projects currently aswell as @Scorpyo
@JohnnyEnglish is the last chance if he can start working on it


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