Posted April 27, 20232 yr Due to the amount of times that roadblocks are being used by the crim side it would be fair for the cop side to be added two more spiketraps (stingers) for a total of 4 spiketraps 3 more indestructible barriers for a total of 4 barriers and a new command barrier2 for squads and PC only, 3 indestructible imy_track_barrier objects with same script as /barrier https://dev.prineside.com/en/gtasa_samp_model_id/model/3091-imy_track_barrier/ Edited April 28, 20232 yr by General
December 20, 20231 yr I didn't understand your claim, crimes using roadblocks?? However, 2 spikes are more than enough & fair to block almost every road on the map, I don't see a logical reason for allowing 4 per cop.
January 8, 20241 yr Author On 20/12/2023 at 08:08, Element said: I didn't understand your claim, crimes using roadblocks?? However, 2 spikes are more than enough & fair to block almost every road on the map, I don't see a logical reason for allowing 4 per cop. I mean criminals use roadblock during BRs and all so we should be given more features, all breakable of coruse.
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